
Hi 👋, I'm Joseph J Helfenbein
🎓 Computer Science & Physics Student @ CCNY
Computer Science & Physics student working on systems and graphics programming in C++. Building a custom Vulkan game engine with a released game on it. Spent this summer at Google on its kernel-bypass networking stack, building fast-path test synchronization and profiling infrastructure. Previously built real-time esports infrastructure at EA and distributed backend systems at HubSpot. Also work on CUDA kernel optimization and lock-free concurrency. Interested in low-latency systems, performance optimization, and how hardware shapes software design.
